1. Launch UG.
2. Click icon, select Model and input name “Bonnet”.
3. 3. Click icon, then input 6 and click
icon.
4. Click icon and edit it as shown in Figure 1, then click
icon.
Figure 1
5. Then edit as shown in Figure 2 to define the origin point. Then click icon.
Figure 2
6. Click icon, select the curve created last step to extrude, select –ZC as the vector and edit as shown in Figure 3. Then click
icon
Figure 3
7. Click icon, then select the -ZC as the vector and edit as shown in Figure 4, then click the
icon and edit as shown in Figure 5 to create the body as shown in Figure 6.
Figure 4 Figure 5
Figure 6
8. Click icon, select hexagon as the curves to extrude, and edit as shown in Figure 7, then select the ZC as the vector and select the body to unite. Then click
icon as show in Figure 8.
http://www.cadfamily.com/html/Article/Bonnet%20Modeling%20in%20UG_NX_569_1.htm
http://www.cadfamily.com/html/Article/Bonnet%20Modeling%20in%20UG_NX_569_2.htm
http://www.cadfamily.com/html/Article/Bonnet%20Modeling%20in%20UG_NX_569_3.htm
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