A New Model must have:
• A defined area in Y and X to work in;
• An origin (datum) position;
• A resolution (the total number of squares within the working area). Each
square defined by the resolution will either, stay put or extrude up or down to
produce a tiny part of the 3D Relief form.
When working with bitmaps the resolution is inherited from the imported image file,
as a result it is important to use as higher quality image as possible.
Resolution
The dragon model shows the 2D view of the model broken up into a number of
squares (pixels). Each square is given a height in ArtCAM dependent upon the
command used. The first relief uses a low resolution, which means a loss of fine detail
in the resulting 3D Relief.
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