10/27/2014

ANSYS Explicit Dynamics-Explicit Dynamics: Body Interactions

The Body Interactions folder, under Connections, is used to define global connection options for Explicit Dynamics
Contact Detection
Trajectory (default)
Formulation
Shell Thickness Factor
Tolerence
Proximity Based
Pinball Factor
Timestep Safety Factor
Limiting Timestep Velocity
Edge On Edge Contact
Body Self Contact
Element Self Contact



Recommended option for impact and sliding contact between Solids, Shells and Beams.
The trajectory of nodes and faces are tracked during the computation cycle. If the trajectory of a node and a face intersects during the cycle a contact event is detected (see figure).
Trajectory based contact does not constrain the time step
Often provides the most efficient solution.
Nodes which penetrate into another element at the start of the simulation will be ignored for contact and should be avoided.
To generate duplicate conforming nodes across a contact interface
a)Use the multi-body part option in DesignModeler and set the  Shared Topology Method to either Imprint or None

b)In Meshing use Arbitrary Match Control (Sweep) or Match mesh where possible (Patch Independent Tetrahedrons).
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