
1. Launch UG.
2. Click
icon, select Model and input name “Bonnet”.
3. 3. Click
icon, then input 6 and click
icon.
4. Click
icon and edit it as shown in Figure 1, then click
icon.

Figure 1
5. Then edit as shown in Figure 2 to define the origin point. Then click
icon.

Figure 2
6. Click
icon, select the curve created last step to extrude, select –ZC as the vector and edit as shown in Figure 3. Then click
icon

Figure 3
7. Click
icon, then select the -ZC as the vector and edit as shown in Figure 4, then click the
icon and edit as shown in Figure 5 to create the body as shown in Figure 6.

Figure 4 Figure 5

Figure 6
8. Click
icon, select hexagon as the curves to extrude, and edit as shown in Figure 7, then select the ZC as the vector and select the body to unite. Then click
icon as show in Figure 8.
http://www.cadfamily.com/html/Article/Bonnet%20Modeling%20in%20UG_NX_569_1.htm
http://www.cadfamily.com/html/Article/Bonnet%20Modeling%20in%20UG_NX_569_2.htm
http://www.cadfamily.com/html/Article/Bonnet%20Modeling%20in%20UG_NX_569_3.htm
No comments:
Post a Comment